Koen Schobbers

Leading global expert and entrepreneur in the gaming and esports industry.

FOUNDER, KOENZ. BOARD MEMBER OF THE GLOBAL ESPORTS FEDERATION.

Koen Schobbers speaker, esports, gaming, keynote

Koen focuses on delivering unique and personalized presentations and workshops with the goal of informing, inspiring and activating his audience. His goal is not to just share some random words about the industry he loves, but to create a lasting change in feeling, thinking and behaving by speaking in an open, accessible, and down to earth style.

Dutch · English

Koen Schobbers is involved in the gaming and esports industry since 2006, and a professional speaker since 2016. He notices, first hand, the increasing interest from the public, businesses and organizations in this industry. Due to his work, he also notice the increasing problems for parents and healthcare professionals regarding gaming children. In order to help the industry move forward while supporting his personal missions, he has the goal of becoming the best and most active speaker in his respective industry by always inspiring, educating and activating his audience.

 

Koen Schobbers is a leading global expert and entrepreneur in the gaming and esports industry and is an engaging and down-to-earth keynote speaker looking to educate, activate and inspire his audience to create a lasting change in feeling, thinking and behaving.

 

He is a board member and vice chair of the Athletes, Players & Community Commission of the Global Esports Federation (GEF). The Global Esports Federation has over a 125 partnerships including UNESCO, the ITU, the WHO, the UNFCCC, Tencent, THOMSON X, REFRACT Technologies, the Global Sports Innovation Center of Microsoft and over a 100 member federations. Koen founded Koenz, a company helping businesses to implement the gaming and esports industry in their strategies and campaigns. Some organizations Koenz has worked with include Vodafone, Spinnin’ Records, Populous, KIA and Acer.

Koen became a professional gamer at the age of 15, but the relationship with his mother was very difficult as a result. He later used this experience to found Parents of Play to help parents with the relationship with their gaming children and train professionals on how to deal with gaming children. The concept is based around his specific models and guidelines which are now used internationally. Koen is also the author of a book titled ‘My Gaming Child’ in which he answers the 50 most common questions he has been asked by parents. He spoke at TED in 2019 about how to (re)connect with gaming children.

 

Koen is highly revered and he has been covered in over 300 media outlets since 2014. Between 2016 and 2020, he was also the anchorman of an esports show broadcasted on ESPN.

 

He was the Dutch champion in Trackmania between 2011 and 2016 and was 3rd at the world championships in 2013. Winner of ‘The Young 100 Awards – Most Promising Youth till the age of 25 in the Netherlands’.

 

After the pre-master’s degree in medicine at the Radboud University, Koen followed his master’s degree in medicine at the Amsterdam Medical Center with an adapted program. In 2017 he was the first esports athlete to receive a professional sports status from his university, allowing him to combine his studies with his esports career. Due to the enormous growth in his esports career, Koen decided to put his studies aside in 2018 and follow his dream in the gaming & esports industry.

INTRODUCTION TO THE GAMING AND ESPORTS INDUSTRY.

The gaming and esports industry has taken the world by storm. Where does this industry come from? What is this industry about? How does it work? Why is it growing exponentially? And what five steps can you take to become part of it?

SURVIVAL IN EVER-CHANGING ENVIRONMENTS: LESSONS FROM THE GAMING INDUSTRY.

A company’s ability to adapt to its environment plays an important role in sustaining or achieving a prosperous future for the organization. The gaming industry as a whole has continuously adapted to its environment for over half a century and is now reaping the benefits: exponential growth. Lessons learned from the gaming industry can be incorporated in organizations to connect with younger audiences and attract talent. This in turn supports the organization with business and people sustainability, helping them to achieve a prosperous future.

OPPORTUNITIES AND TRENDS WITHIN THE GAMING INDUSTRY.

The world of gaming and esports is a breeding ground for innovation, supported by a powerful community that is strongly connected through all online possibilities. With new heroes, new games and new technological developments, this industry is set to play a very important role in what’s to come.

THE GAMEWELL PLATE AND THE HIERARCHY OF GAMING PSYCHOLOGY.

Why do games have such a strong appeal? What is ‘conscious gaming’, ‘balanced gaming’ or ‘healthy gaming’? How can we ensure that a healthy balance is maintained? What are the risks if we do not? And, if not, how do we help someone to get back into a healthy routine?

BUILDING UNBREAKABLE RELATIONSHIPS WITH GAMING CHILDREN.

Gaming: it’s the #1 hobby of many children... And the #1 parenting problem for many parents. Koen will introduce you to some of his own models and guidelines that are used by parents and professionals across the globe to build unbreakable relationships.

THE VIRTUOUS FIVE OF PERSONAL DEVELOPMENT.

Koen will take you on a bumpy ride through his career in which he quickly noticed that certain key behavioral characteristics, combined with the right step-by-step approach, led to great results for people and organizations. Based on his insights and experiences, he created the Virtuous Five model. He has been teaching this model to individuals and organizations and has used it himself to find success in different fields. Give your audience the opportunity to step into a virtuous cycle and stimulate continuous personal development, increase motivation and teamwork, and create a positive impact on the business.

MY GAMING CHILD.

This book is written for parents and professionals and helps them to repair, retain or reinforce the relationship with gaming children. In this book we answer the 50 most common questions that parents have asked me in the past 6 years. This book has also been embraced by HRH Princess Laurentien van Oranje on multiple occasions.

MY GAMING CHILD.

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